Floppy Bird
This is a clone of the infamous Flappy Bird, squeezed down to under 560 characters. I wanted to see if I could fit a game with actual graphics within the limit, and I'm happy to say that it worked.
Controls:
Press any button to fly upward/restart
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | JadeLombax |
Genre | Action |
Made with | PICO-8 |
Tags | Flappy Bird, PICO-8, tweetcart |
Comments
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this is so hard
Well, I was trying to copy the original version, which was known for being very hard. If this is more difficult than the original, though, I could upload a tweaked version to make it a little easier.
It's taking me a bit longer to get the feel of it since the keyboard presses are deeper (on my keys at least) than tapping on a screen. It still feels a lot like the original game though, as close as I think as would be possible on a non-touch screen device. I am super impressed, quite frankly.
Thanks, glad to hear that it feels about right to play, especially since I never actually played the original game, and tried to get a feel for it from YouTube videos. The horizontal speed isn't quite as fast as the original, which means more tapping is required, but I can't tweak that without causing jerky scrolling due to the low resolution.
I was wondering if maybe I made it a bit too easy since I could get a score in the 30's after a bit of practice, but it doesn't sound like I need to worry. Thanks for the feedback.
This is just ridiculously good, especially within the limits of the jam!
Thank you. My goal was to make something people would actually play for a while, so it's nice to hear you're enjoying it.
This is SO damn good. 😮
Love how you brought your compression tricks to this TTJ entry - it's spot on! 👏
Thank you,
I spent so much time on my last couple of TTJ entries to make them actually dec ent little games, that it seemed a waste if people wrote them off as disposable because the graphics were primitive, so I thought I'd try and make something that looked more like a regular game.
Amazing! Super impressive that you got such nice graphics in so few characters!
Thanks,
I've been experimenting with graphics compression for a while, so that helped pack more in, but the rest was finding out how to draw things with the fewest shapes possible. For instance, the pipes are each drawn with just 1 rectfill() and 6 rect() shapes each.